Contact us!

Enter your details and we'll contact you shortly.

More power in every performance

New in WATCHOUT 7.8

What's new

WATCHOUT 7.8

WATCHOUT 7.8 raises the bar for visual quality and opens the door to broadcast-grade workflows.

Discover the new high-fidelity video pipeline — with 10-bit capture and output, wide color gamut, HDR, and state-of-the-art HAP encoding, giving you the precision demanded by LED walls and broadcast environments.

Check out the completely rebuilt Optimizer with re-optimization that lets you adapt content to any project without going back to source files.

Move your favorite shows from WATCHOUT 6 with the smart show importer designed to make it easy to finally take the leap to WATCHOUT 7.

Get up to speed in just five minutes

Ready to elevate your next production? View the highlights video below and discover the new strengths in WATCHOUT

The headlines

Spout capture

Low latency, lossless local video capture

PSN support

Real-time tracking data integration

Large show performance

Significant optimizations for giant shows with 1000s of cues and assets

UI, sync, asset handling, groups, diagnostics…

Streamlining tasks for show operators

Features


Jump to the release notes

How to import a WATCHOUT 6 show

Download WATCHOUT 7.8 now

Video Capture

  • Spout capture - Low latency, lossless local capture up to 32-bit float RGBA
  • NDI extra IPs - Discover NDI sources by IP address
  • Color space override - Manual color space selection for MediaFoundation, Deltacast, and Spout capture
  • Capture source grouping - Better synchronization on multiple capture devices (adds latency when necessary
  • Added refresh button for audio/capture devices
  • Added support for HDMI 2.1 Deltacast cards

Variable Inputs & Control

  • PosiStageNet (PSN) Support - Real-time tracking data as input method
  • Countdown/Countup in external protocol
  • Playstate changes instead of full updates in external protocol
  • Time-based interpolation shows in SSE and user interface
  • Circular interpolation on variable inputs
  • Input interpolation duration – optional transition rate
  • Hit test implementation – Sends coordinates, returns which cues are hit
  • HTTP output protocol - Output cues can now send HTTP requests with configurable method, path, and content type

Display

  • 64-bit SDR desktop mode - Higher BPC desktop mode on modern NVIDIA hardware
  • 16-bit output mode
  • Improved GPU Synchronization

Producer Interface

  • Visualization of disabled cues – Now with grey striped overlay and opacity reduction
  • Timeline zoom to fit / zoom to selection - Ctrl+0 keyboard shortcut
  • Faster asset replacement - "Select cues using asset" workflow
  • Visualization of missing assets – Now shown with name and in red text
  • Improved multi-director handling - Warnings and director selection
  • Show information section added to the Show Properties window (statistics, number of used assets, technical details)
  • Dynamic columns view – Now possible to show/hide and sort by any column
  • Comprehensive keyboard navigation - Extended to all table views

Diagnostics

  • GPU memory & temperature graphs
  • Node error states - Visual indication when nodes fail to report