Training Videos

In addition to the many Dataton Academy training sessions we host, you'll also find a selection of how-to videos further down this page.

Looking for tutorials and videos by fellow Dataton users? We've collected them in playlists on our YouTube channel.
Go to YouTube playlist (English)
Go to YouTube playlist (en français)

Looking for older tutorial videos from Dataton? Visit the Dataton channel on Vimeo.

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WATCHOUT 6: OVERVIEW

Short presentation highlighting new features in WATCHOUT 6. Including 3D projection mapping, live update and more.

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WATCHOUT 6: USING A DISPLAY COMPUTER

Configure and start the display software in WATCHOUT.

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WATCHOUT 6: EDITING MEDIA FILES

Explores how to work between WATCHOUT and other programs used to create the media in a WATCHOUT show.

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WATCHOUT 6: USING LIVE UPDATE

As of WATCHOUT 6, the stage may be switched over to Live Update mode and changes are immediately reflected on the display computers. This tutorial takes a look at the benefits and how to best utilise this new feature.

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WATCHOUT 6: 3D BASICS

Learn how to bring in a basic 3D shape into WATCHOUT and texture it.

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WATCHOUT 6: 3D TEXTURING

Learn how to apply multiple textures, including video, to a 3D object in WATCHOUT. 

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WATCHOUT 6: 3D TEXTURING USING VIRTUAL DISPLAYS

Using Virtual Displays to texture a 3D object.

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WATCHOUT 6: 3D PROJECTION MAPPING BASICS

Learn the basics of 3D projection-mapping onto a 3D object in WATCHOUT. 

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WATCHOUT 6: 3D MAPPING WITH MULTIPLE PROJECTORS

Learn 3D Projection mapping onto a 3D object using two projectors with custom blend masks in WATCHOUT. 

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WATCHOUT 6: 3D CREATION

Follows on from the 3D basics training video and explains how to prepare a 3D object in standard 3D software before bringing it into WATCHOUT.

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WATCHOUT 6: 3D LIGHTING

This is the second tutorial on UV mapping basics. It explains how to apply lighting to an object in Cinema 4D or similar standard 3D software and export to WATCHOUT.

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WATCHOUT 6: UV MAPPING BASICS

This third tutorial about UV mapping explains the relationship between a 3D object, the mesh loaded into WATCHOUT and the original 2D image in standard 3D software.

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WATCHOUT 6: TEXTURING INSIDE/OUTSIDE

Working with "open" 3D models – as opposed to closed models such as spheres – and how to apply textures on both the outside and inside.

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WATCHOUT 6: PRODUCING FOR LED WALLS

Learn how to use the WATCHOUT feature Virtual Displays to drive a LED wall processor and to visualize the end result. 

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WATCHOUT 6: REMOTE CONTROL

This video discusses different ways of controlling WATCHOUT besides using a production computer.

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WATCHOUT 6: REMOTE MANAGEMENT

This video explains how you can manage and access display computers from within the production software.

2 Dataton Watchout Tracking Demo
WATCHOUT 6: MOTION TRACKING WITH BLACKTRAX

This short video explains how to use the feature with the CAST BlackTrax system, as demonstrated on the Dataton booth at Integrated Systems Europe 2019.

Music: www.bensound.com

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